As an example, one could mount Master Gundam's wings on the Zeta Gundam, with shoulder armor from the Gundam Sandrock and the legs of a Dom. Certain special attacks require minimum numbers of weapons, or specific types. Weapons can be hand-held (rifles, sabers) or mounted (Gatling guns, shoulder cannons). Outside of battle, Mobile Suits can be modified by swapping parts, which also usually changes the appearance, altering coloration, which is purely cosmetic, and changing weapons and shield items. Actions use AP, which can be stored up to allow for the use of more powerful weapons or special attack. Battles are carried out similarly to older Final Fantasy titles, with enemies and player characters in turn-based combat. To complete the game, players will need to find which parts and pilots combinations work best. The units on offer are kept to more basic mecha while more powerful ones (such as the powerful Devil Gundam Corps from G Gundam) are kept as game-controlled bosses. The major focus of the game is the ability to customize their own mobile suits using parts of mecha designs from the early Universal Century Gundam anime series, Mobile Fighter G Gundam and Mobile Suit Gundam Wing.
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